Beyond Looks: How Martini 11 Builds Bodykits That Actually Work

Beyond Looks: How Martini 11 Builds Bodykits That Actually Work

When most people think of aftermarket bodykits, they picture aggressive lines, wild fenders, and low-slung bumpers — all for show. But at Martini 11, form always follows function. We don’t just design bodykits that look fast. We engineer them to be fast.

 

From Digital Tracks to Real-World Roads

In an industry first, we’re combining the worlds of professional motorsport, automotive customisation, and game design. Our custom bodykits are shaped by the same minds who build hyper-detailed racing simulators.

Led by Ian Bell, CEO of Straight4 Studios and co-founder of Martini 11, our design team includes aerodynamic specialists and 3D artists with over 25 years of experience in performance modeling and simulation. These are the same people who’ve crafted vehicles for some of the most acclaimed racing games on the planet.

In short: we don't guess what works — we simulate it.

 

✈️ Aerodynamics First. Aesthetics Second.

Every bodykit we produce is modelled and refined using aero principles, not just style trends. Whether you're aiming to reduce drag, improve downforce, or stabilise high-speed cornering, our kits are shaped with performance in mind and of course mind bending style !

Wind tunnel-tested profiles and CFD-modeled contours ensure that each part — from splitters to spoilers — contributes to real driving benefits, not just visual flair.